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Amiga Plus 1995 #5 & #6
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000192_owner-lightwave-l _Thu Jan 19 21:57:10 1995.msg
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From: "Bunnell, John M." <13796bunne@kcpbldg01.bv.com>
To: "'lightwave-l'" <lightwave-l@netcom.com>
Subject: RE: Sparks
Date: Thu, 19 Jan 95 20:41:00 cst
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Doesn't do collision detection but it does do flocking. Sparks will follow a
LW motion file just use a null and make the path. You can load that path
into sparks. There is Dynamic Motion Module for collision detection but a
lot of people have not been happy with the results (not a slam just relaying
net info, Brent). <G>
jmb
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From: owner-lightwave-l
To: lightwave-l
Subject: Sparks
Date: Wednesday, January 18, 1995 1:42PM
Hey All
I need some info on Sparks. I've got a project coming up where I need
to see lots of beads flowing through a chemical process. It will consist
of a series of fluid tanks and pipes running between them. What I want
to know is how good is Sparks, and can I make a path through the pipes
and have Sparks flock a swarm of particles to follow that path. Also,
does Sparks do any kind of collision detection of particles to other
stationary objects in the scene. Example: Parrticles will fall through
an opening in the top of a tank down on to a screen shaking back and
forth. Will the particles collision detect the screen and bounce and
move from the collisions with the screen. I read somewhere that there
were some type of companion programs to go with Sparks that add flocking
and other abilities - what are these and how much do they costs.
Thanks in advance for all the replies.
- Bill Ford
____________________________________________________________________________
__
Bill Ford - In Mind, Inc. - 110 Vista Centre Dr. - Forest, Va 24551
bford@inmind.com - W3 http://www.inmind.com/people/bford.html
Office: (804) 385-4087 - Fax:(804) 385-8962
____________________________________________________________________________
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